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University results

Now that my Bachelor studies are over, I feel free to publish some of the work I created for assignments. There are four articles to follow, three of which are at least tangentially related to gaming. All of them are in German, so if you don’t speak that language I’m afraid I don’t have anything […]

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Future perspectives

I usually don’t get too political on these pages, but at the moment I see a worrying trend of data platforms working against the interests of their clients and consumers, and I feel this is a topic that most people working with the internet in some way should at least think about. I’ve written about […]

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Solving adventures – Save game manipulation

I haven’t worked on the book since the last chapter, so let’s jump ahead a little to the next section that is already finished (section 3.1 according to the current numbering). This is the first section I finished after a brief version of the introduction, and it’s a little more complicated than the ones I […]

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Solving adventures – Methods

Since I don’t have any current topics, it’s probably a good time to continue showing you chapters from my unfinished adventure book. In its current form, this chapter follows directly after the introduction. I’ve fleshed it out a little for this post, but the next one is not yet written, so who knows what will […]

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My second book: In vintrospect

My second book is out! And this time, it’s in English. It’s a little different in another way, too: apart from one page, a bonus if you will, everything has already been published before. It’s a collection of all the articles and short video texts I wrote during the 11 months I ran Vintrospektiv as […]

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MUDs as a field of academic interest

As a text adventure expert, I’ve recently become interested in MUDs again, especially from a historical perspective. There have been lots of works about multiplayer online games, including MUDs as early examples, but I believe little has been said so far about their history beyond the original MUD, nowadays usually called MUD1. Richard Bartle (one […]

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Solving adventures – introductory chapter

About twenty years ago, I started writing an essay about solving adventure games that quickly evolved into a book when the scope grew and grew while I was structuring it. It never approached any semblance of a finished book, but I always kept working on it. At the moment, I’m not sure if it will […]

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A look at Tim Follin (English version)

The German version of this short article was posted on 19 December 2020, Tim Follin’s 50th birthday. (Oh, in case you’re wondering: in the beginning of Vintrospektiv, I was looking for regular things to post and so I researched random dates to do with video games, like publication dates, birthdays, and so on. I’ve written […]

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A look at Bob Bates (English version)

Ok, once again two months have passed since my last post, so as I indicated, I’ll translate another of my old short articles into English for a wider audience. I originally posted the German version of this on 11 December 2020, which was Bob Bates’s 67th birthday (according to Wikipedia). Here, then, is the translation. […]

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